@startuml
sprite $circle_nodes [48x48/16] {
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000000000000000000000000000000000000000000000000
00000000000000000000000000000000049CCA6000000000
00000000000000000000000000000001BFFFFFFE40000000
0000000000000000000000000000001DFFFFFFFFF4000000
000000000000000000000000000000AFFFFFFFFFFE000000
000000000000000000000000000001FFFFFFFFFFFF700000
000000000000000000000000000006FFFFFFFFFFFFC00000
00000000000000000000000000000AFFFFFFFFFFFFE00000
0000000000000000000000000017EFFFFFFFFFFFFFE00000
0000000000000000000000004BFFFFFFFFFFFFFFFFB00000
00000000000000000000018EFFFFFFFFFFFFFFFFFF600000
00000000000000000004BFFFFFFFFFFFFFFFFFFFFD000000
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009FFFFFFFFFFFFC000000000000000AFFFFD00000000000
006FFFFFFFFFFFFA000000000000000DFFFFA00000000000
001FFFFFFFFFFFFF500000000000000FFFFF700000000000
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00000000000003EFFFFFFE30000000FFFFF8000000000000
000000000000002DFFFFFFF4000002FFFFF5000000000000
0000000000000001CFFFFFFF600005FFFFF3000000000000
00000000000000000BFFFFFFF80008FFFFF0000000000000
0000000000000000009FFFFFFF900AFFFFD0000000000000
00000000000000000007FFFFFFFBAFFFFFA0000000000000
000000000000000000005FFFFFFFFFFFFFD2000000000000
0000000000000000000003EFFFFFFFFFFFFE100000000000
00000000000000000000002DFFFFFFFFFFFFA00000000000
000000000000000000000001DFFFFFFFFFFFF10000000000
000000000000000000000000EFFFFFFFFFFFF60000000000
000000000000000000000000FFFFFFFFFFFFF70000000000
000000000000000000000000EFFFFFFFFFFFF70000000000
000000000000000000000000BFFFFFFFFFFFF40000000000
0000000000000000000000006FFFFFFFFFFFE00000000000
0000000000000000000000000CFFFFFFFFFF500000000000
00000000000000000000000001DFFFFFFFF7000000000000
0000000000000000000000000019FFFFFD50000000000000
000000000000000000000000000015763000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CIRCLE_NODES(_alias) ENTITY(rectangle,black,circle_nodes,_alias,FA6 CIRCLE_NODES)
!define FA6_CIRCLE_NODES(_alias, _label) ENTITY(rectangle,black,circle_nodes,_label, _alias,FA6 CIRCLE_NODES)
!define FA6_CIRCLE_NODES(_alias, _label, _shape) ENTITY(_shape,black,circle_nodes,_label, _alias,FA6 CIRCLE_NODES)
!define FA6_CIRCLE_NODES(_alias, _label, _shape, _color) ENTITY(_shape,_color,circle_nodes,_label, _alias,FA6 CIRCLE_NODES)
skinparam folderBackgroundColor<<FA6 CIRCLE_NODES>> White
@enduml